
#include "member_BGearRestraint.h"
#include "member_BRestraint.h"

using namespace BWE;

member_BGearRestraint::member_BGearRestraint(BGearRestraint* gearRestraint)
{
	boss = gearRestraint;
	ratio = 1;
	axisA.set(1, 0, 0);
	axisB.set(1, 0, 0);
}
member_BGearRestraint::~member_BGearRestraint()
{

}
